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A design for Diabetic people to track their daily sugar intake, balanced diet and expert help.



4 Months 

Priyanshi Parekh

Garima Arora

Rupinder Singh

Simranjit Kaur 


User Interface Designer 

and User Researcher - 2 


The app is designed to help individuals with diabetes manage their condition more effectively. Our mission is to offer you control over both your life and your blood sugar levels. You decide your future once you regain control! We stand out from other products because we understand what it's like to live with diabetes every day. We get your desire to regain control, regain your self-assurance, and go on on the path to a healthy future.


This app provide features such as tracking blood sugar levels, monitoring calorie intake, tracking physical activity, and providing reminders for taking medication. One of the special features include a chatbot with your personal Doctor to have live support. You can also scan your packaged meals to have a count on your daily sugar and calorie intake, so you never have to worry!

Design Principles 

Consistent design elements, such as color, typography, and layout, help users understand how to interact with the app and create a sense of familiarity and trust.


Design should be flexible enough to accommodate different screen sizes, devices, and user preferences.


Design should be visually pleasing and aligned with the brand identity of the app, creating a positive emotional connection with users.


Design should communicate information clearly and efficiently, using simple language and visual cues to guide users through the app.


Design should be accessible to all users, regardless of their physical abilities or technological limitations.


Design should be visually appealing with the brand identity of the app, by creating a contrast in overall visual interaction of app.



The organization is looking to achieve the following:

  • To make User Experience Effortlessly and affordably

  • create a strategy for establishing, supporting and integrating customer support channels.

  • Keeping applications updated

  • have a clear understanding of our customers.

The organization has the following constraints:

  • Business Goals

  • Technical Constraints

  • Privacy and security

Design Thinking Process 

design thinking






  • Interviews

  • Persona

  • Empathy Map

  • Problem Statement

  • How might we?

  • Assumption Mapping

  • 5 W's

  • Market analysis

  • Moodboard

  • Card sorting

  • Brainstorming

  • IA

  • Workflows

  • Low Fidelity

  • Medium Fidelity

  • High Fidelity

  • Usability Testing



In this stage, the team aims to understand the needs and perspectives of the people we are designing for.

  • What did we learn about our users' needs and challenges?

  • How do their experiences and perspectives differ from our own?

  • How well did we listen to and observe our users?

  • Were we able to avoid assumptions and biases?

User Persona and Empathy Map

user persona
user persona
empathy map
empathy map


  • Learnt about the challenges and issues the individual faces on a daily basis in managing their diabetes, such as monitoring blood sugar levels, taking medication, and making dietary and lifestyle changes.


  • Understood the impact that diabetes has on the individual's physical and emotional health, as well as their relationships and social life.


  • Identified few strategies and coping mechanisms that the individual uses to manage their diabetes and stay informed about the condition like setting reminders and having regular appointments.


  • Obtained advice from the individuals on how to manage diabetes effectively and maintain a healthy lifestyle, which could be helpful for others who are living with the condition or have recently been diagnosed.



In this stage, the team defines the problem we are trying to solve based on the insights we gained in the empathize stage.

  • What are the key challenges or pain points that our users are facing?

  • What are their goals and aspirations?

  • Did we accurately capture the user needs and define the problem in a way that is actionable and focused?

Problem Statement

A diabetic patient[User] who needs to control diabetes[Need] and wants to keep a track on their sugar intake, but feel frustrated and are looking for ways to make it easier for them[Insight].


By providing a simple and intuitive interface that allows the diabetic patient to easily track their sugar intake, we can reduce their frustration and improve their ability to control their diabetes.

Assumption Mapping

Screenshot 2023-07-05 215303

5W's Matrix

Screenshot 2023-07-05 220706


  • Identified specific challenges and frustrations that the user faces in managing their sugar intake, such as difficulty in tracking the amount of sugar in food, lack of awareness of sugar content in different types of foods, or feeling overwhelmed by the task of monitoring their sugar intake.

  • Explored potential solutions or tools that could help the user better manage their sugar intake, such as mobile apps that track sugar intake, meal planning tools that provide nutritional information, or sugar substitutes that can be used in cooking and baking.

  • Considered the role that healthcare providers and support networks could play in helping the user manage their diabetes and sugar intake, such as providing education and resources, or connecting the user with peer support groups or counseling services or one-on-one consultations.

  • Explored potential strategies for addressing the user's frustration and motivation, such as setting realistic goals, celebrating small victories, or finding ways to make sugar tracking and management more enjoyable and rewarding.



In this stage, the team generates a wide range of ideas for how to solve the defined problem.

  • What are some promising ideas that emerged during our brainstorming sessions?

  • How do these ideas align with user needs and goals?

  • Did we encourage a diverse range of perspectives and ideas during the ideation process?

  • Did we avoid premature judgment or critique?

Market Analysis

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Screenshot 2023-07-05 222549

Design Studio


Card Sorting

user testing
user testing 2

Information Architecture 


Work Flow

Screenshot 2023-07-07 104926


  • Identified potential features and functionalities that could be included in the app to help users better manage their diabetes and sugar intake, such as sugar tracking, nutritional information, and medical help tools.

  • Considered the interface & visual design of the app, and how it could be optimized to be easy to use and accessible to a wide range of users.

  • Considered the potential impact of the app on the user's overall health and well-being, and how it could contribute to improved diabetes management and long-term health outcomes.

  • Identified potential opportunities for collaboration and partnerships with healthcare providers, diabetes organizations, and other stakeholders in the diabetes management community, in order to maximize the impact and reach of the app.



In this stage, the team created rough, low-fidelity versions of our best ideas.

  • What are the strengths and weaknesses of each prototype?

  • How do users respond to the prototypes? What needs to be improved or refined?

  • Did we stay focused on creating prototypes that address the defined problem and user needs?

High Fidelity Prototype



In this stage, the team tests the prototypes with real users and gathers feedback to refine and improve designs.

  • What did we learn from user feedback?

  • What worked well and what needs further improvement?

  • Did we stay open to feedback and adjust our designs accordingly?

Imagine you’re Sarah, a type 2 diabetic patient. You are interested in managing your daily sugar intake and motivate yourself through hydration and exercises. Having a busy schedule, it is hard for you to keep a track on your daily water intake. You decided to use SugarLOG’s Water Break reminder feature to get reminders and achieve your daily water goals.


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Screenshot 2023-07-07 115123


  • Great UI and good transition from one screen to another.

  • The reminder is confusing whether it is for today or everyday or some other day.

  • The app’s navigation is easy, interactive and intuitive, UI is simple and easy to find things, minimal text which is not jumbled although there are many features.


  • Improve the reminder feature

  • Simplify the app's text

  • Prioritize the most used features

  • Enhance the visual design

  • Conduct further user testing

Frame 9



Excited to have me on board? Got any questions?
Please do not hesitate to contact me at your convenience.


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